Supported the development of the Virtual Interactive Human Anatomy (VIHA) project of the Keio-NUS CUTE Center in Singapore.
Implemented an Unity3D based plugin, that allows to easily add hand (Leap Motion) interactions to any project without coding skills. The user could choose from a predefines set of triggers (grab, pinch, recorded gestures, ...) and a predefined set of actions (attach, throw, slice, explode, ...) to enhance their VR environment with interactions.