Compared to the TV the user does not get additional information during live games inside a stadium. With the ARSpectator project, we like to change this. With current AR techniques and a self-written player tracking software, we give the user the possibility to get more information about what he is seeing (like player names, offsite line, ...). I implemented the player tracking software and currently developing the first prototype for HoloLens and smartphones. During the project two papers we wrote two papers together.
Paper 1: AR Spectator
Paper 2: From Lab to Field
See more: here